Kapman in Breadstick
Breadstick runs Debian's own kapman package for ARM64, the build a Debian 13 computer with an ARM processor installs, so Kapman should look and behave as it does on a Linux PC. On Samsung DeX, Floating mode opens it as its own window beside your Android apps, and Desktop mode runs it on a full Linux desktop.
Breadstick draws graphics with the processor rather than the GPU, so 2D, puzzle, card and board games suit it best, and fast 3D games run slowly. More about games in Breadstick.
About Kapman
From the project's description
Kapman is a clone of the well known game Pac-Man.
You must run through the maze to eat all pills without being captured by a ghost. By eating an energizer, Kapman gets the ability to eat ghosts for a few seconds. When a stage is cleared of pills and energizer the player is taken to the next stage with slightly increased game speed.
From the project's AppStream metadata in Debian's kapman package, under CC0-1.0.
- Developer
- KDE
- Menu categories
- Arcade games, Games
Related apps
Sources and licenses
- Name, summary and description: the project's AppStream metadata in Debian's kapman package, under CC0-1.0.
- Icon: the project's own, from Debian's AppStream icon cache for the kapman package; the project's license is GPL-2.0+.
- Versions and sizes: Debian's archive for ARM64, as on packages.debian.org.
- Popularity: Debian Popularity Contest counts.
More in About the catalog.