Moria
single-played rogue-like with a regenerating dungeon
Not tested on a device yet. What that means
Moria in Breadstick
Breadstick runs Debian's own moria package for ARM64, the build a Debian 13 computer with an ARM processor installs, so Moria should look and behave as it does on a Linux PC. On Samsung DeX, Floating mode opens it as its own window beside your Android apps, and Desktop mode runs it on a full Linux desktop.
Breadstick draws graphics with the processor rather than the GPU, so 2D, puzzle, card and board games suit it best, and fast 3D games run slowly. More about games in Breadstick.
About Moria
From Debian's package description
A single player roguelike game with a regenerating dungeon, moria is the predecessor of angband with a full-screen, text-based, turn-based interface. It features scrolling maps, and an infinite (constantly regenerated) dungeon.
Moria's dungeons are populated by monsters, some of which are inspired by J.R.R. Tolkien's books. The goal of the game is to find and kill the Balrog, whereupon the player is crowned King. Your player can be created from a combination of 8 races (human, half-elf, elf, halfling, gnome, dwarf, half-orc, half-troll) and 6 classes (warrior, mage, priest, rogue, ranger, paladin), and is measured by 6 attributes (strength, dexterity, intelligence, wisdom, constitution, and charisma).
Despite the package name, this is actually Umoria (Unix moria).
From Debian's description of the moria package, under that package's license.
- Keywords
- dungeon, maze, roguelike
- Menu categories
- Adventure games, Role-playing, Games
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Sources and licenses
- Name and summary: the desktop entry in Debian's moria package, under that package's license.
- Description: Debian's description of the moria package, under that package's license.
- Icon: the project's own, from Debian's AppStream icon cache for the moria package.
- Versions and sizes: Debian's archive for ARM64, as on packages.debian.org.
- Popularity: Debian Popularity Contest counts.
More in About the catalog.