Flare

A single player, 2D-isometric, action Role-Playing Game

Games

Not tested on a device yet. What that means

Flare in Breadstick

Breadstick runs Debian's own flare-engine package for ARM64, the build a Debian 13 computer with an ARM processor installs, so Flare should look and behave as it does on a Linux PC. On Samsung DeX, Floating mode opens it as its own window beside your Android apps, and Desktop mode runs it on a full Linux desktop.

Breadstick draws graphics with the processor rather than the GPU, so 2D, puzzle, card and board games suit it best, and fast 3D games run slowly. More about games in Breadstick.

About Flare

From Debian's package description

Flare (Free Libre Action Roleplaying Engine) is a simple game engine built to handle a very specific kind of game: single-player 2D action RPGs. Flare is not a reimplementation of an existing game or engine. It is a tribute to and exploration of the action RPG genre.

Flare uses simple file formats (INI style config files) for most of the game data, allowing anyone to easily modify game contents. Open formats are preferred (png, ogg). The game code is C++.

This package contains the game engine and you will need a game package (such as flare or polymorph) to play.

From Debian's description of the flare-engine package, under that package's license.

Menu categories
Role-playing, Games

Related apps

All Linux games

Sources and licenses

  • Name and summary: the desktop entry in Debian's flare-engine package, under that package's license.
  • Description: Debian's description of the flare-engine package, under that package's license.
  • Icon: the project's own, from Debian's AppStream icon cache for the flare-engine package.
  • Versions and sizes: Debian's archive for ARM64, as on packages.debian.org.
  • Popularity: Debian Popularity Contest counts.

More in About the catalog.