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gamemode-daemon

Optimise Linux system performance on demand (daemon)

Command lineUtilities

Install

Not tested on a device yet. What that means

Commands in the package

  • gamemoded

About gamemode-daemon

From Debian's package description

GameMode is a daemon/lib combo for Linux that allows games to request a set of optimisations be temporarily applied to the host OS.

The design has a clear-cut abstraction between the host daemon and library (gamemoded and libgamemode), and the client loaders (libgamemodeauto and gamemode_client.h) that allows for safe use without worrying about whether the daemon is installed or running. This design also means that while the host library currently relies on systemd for exchanging messages with the daemon, it's entirely possible to implement other internals that still work with the same clients.

GameMode was designed primarily as a stop-gap solution to problems with the Intel and AMD CPU powersave or ondemand governors, but is intended to be expanded beyond just CPU governor states, as there are a wealth of automation tasks one might want to apply.

This package provides the daemon and helper files.

From Debian's description of the gamemode-daemon package, under that package's license.

Dependencies

Depends on

Related apps

All Linux utilities

Sources and licenses

  • Name: the Debian package name.
  • Summary: Debian's short description of the gamemode-daemon package, under that package's license.
  • Description: Debian's description of the gamemode-daemon package, under that package's license.
  • Versions and sizes: Debian's archive for ARM64, as on packages.debian.org.
  • Popularity: Debian Popularity Contest counts.

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