Gem Drop X
Grab the gems and throw them back up before they crush you
Not tested on a device yet. What that means
About Gem Drop X
From Debian's package description
The game is played with YOU at the bottom of the screen. At the top is a random assortment of colored shapes ("gems"). As time goes on, more gems appear at the very top of the screen, pushing the rest downwards. The game is over when the gems reach the bottom.
It's your job to keep the screen from filling up. You do this by "grabbing" gems from the top of the screen, carrying them around, if need be, and "throwing" them back up.
If, when you throw some gems back up, you create a "match" of 3 or more gems in a vertical column, they disappear (with a cool little explosion). At this point, if there are any "matches" of the same gem to the left or right of this column, they disappear too! And so on. This is great for cool chain-reactions! You also get more points for the more gems that disappear in a match. (Matching four gives as many points as matching three twice, for example.)
From Debian's description of the gemdropx package, under that package's license.
- Menu categories
- Arcade games, Games
Dependencies
Depends on
libc6libsdl-mixer1.2libsdl1.2debian
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Sources and licenses
- Name and summary: the desktop entry in Debian's gemdropx package, under that package's license.
- Description: Debian's description of the gemdropx package, under that package's license.
- Versions and sizes: Debian's archive for ARM64, as on packages.debian.org.
- Popularity: Debian Popularity Contest counts.
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