HyperRogue

A non-euclidean graphical rogue-like game

Games

Not tested on a device yet. What that means

HyperRogue in Breadstick

Breadstick runs Debian's own hyperrogue package for ARM64, the build a Debian 13 computer with an ARM processor installs, so HyperRogue should look and behave as it does on a Linux PC. On Samsung DeX, Floating mode opens it as its own window beside your Android apps, and Desktop mode runs it on a full Linux desktop.

Breadstick draws graphics with the processor rather than the GPU, so 2D, puzzle, card and board games suit it best, and fast 3D games run slowly. More about games in Breadstick.

About HyperRogue

From Debian's package description

HyperRogue is a game in which the player collects treasures and fights monsters -- rogue-like but for the fact that it is played on the hyperbolic plane and not in euclidean space.

In HyperRogue, the player can move through different parts of the world, which are home to particular creatures and may be subject to own rules of "physics".

While it can use ASCII characters to display the world the classical rogue symbols, the game needs graphics to render the non-euclidean world.

From Debian's description of the hyperrogue package, under that package's license.

Keywords
escher, hyperbolic, noneuclidean
Menu categories
Role-playing, Games

Related apps

All Linux games

Sources and licenses

  • Name and summary: the desktop entry in Debian's hyperrogue package, under that package's license.
  • Description: Debian's description of the hyperrogue package, under that package's license.
  • Icon: the project's own, from Debian's AppStream icon cache for the hyperrogue package.
  • Versions and sizes: Debian's archive for ARM64, as on packages.debian.org.
  • Popularity: Debian Popularity Contest counts.

More in About the catalog.